The latest round of updates in mainly focused on some performance items, the HUD, and working with celestials. Several other items included below:
- Update to HUD for more usability. Overlapping HUD items further away will fade behind closer ones. Active target will always appear in front.
- Some celestial updates to Nidium to fill in the empty area of the system.
- Added more Elpin to Celor system.
- Fixed issue when merging Astrela and Tserilecx where some materials in storage didn't merge.
- Several updates to Astralecx model, textures, and engine effect.
- Navigation pop-up could appear on occasion when communications was active, fixed.
- Minor updates to audio and UI.
- Changes to Hohlrom menu for easier understanding of resources required, also better clearance checking.
- Updates to Lygate system for better clearance checking and object behavior after jump.
- Changes to anomaly missions and effects to better show that specific anomalies have been sealed.
- Items in orbit of an Excos target world are now removed.
- General performance updates to loading star systems, objects, and some UI items.
- NAV radial occasionally showed on non-player owned vessels, fixed.