This week includes a major update to Astrela's loading time as well as an Unity update. Load time should be less than 5% of what it had grown to. Other parts of the game should load quicker as well.
Also this week:
- Several changes and polish to the pulse wave the UI screen.
- The Systems Control screen will now highlight compatible slots when you select a system.
- Fixed issue when hovering over pop-up menus that was causing them to close before leaving the hover area.
- Fixed issue with jump box not properly coloring locked gates.