Patch Details:
- Black Water clouds are now more ominously lit
- Black Water multiplayer will now disconnect players when the host leaves
- Fixed LOD issue with tree from lobby camera
- Tweaked AI priorities
- Aliens will now, of their own accord* choose at random to target a player over barriers when that player is within reach. Meanwhile other aliens may choose to destroy barriers during this same window in the AI targeting cycle. The result will be a better balance between attacking aliens and aliens removing barriers
- Aliens will now of their own accord* when confronted by another player defending a given location drop their previous ambitions and attack that player (i.e. if a player is between a teammate and the alien, the alien will attack that player instead)
- Paranormal Invasion is now objectively more difficult due to AI changes.
- Added indicator to church escape to guide you to the escape route
*This action may or may not occur depending on the state of the AI, they may choose not to perform this action over something else they deem a higher priority.
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