- Added small and large health kits to Paranormal Invasion mode that appear in various locations as the waves progress
- Setup resolution / quality startup dialog to persist settings and avoid runtime issues with resolution.
- Resolution and graphics settings are now saved
- Toggle Fullscreen with ALT+Enter
- Updated shrink/cleanup for "Big Guy" in story mode
- Added death camera to both paranormal invasion maps (improvements in the future)
- Settings are now saved before a loading transition to retain desired brightness in the event the lighting was not saved.
- Updated a metal shader for pipes with less emission because it looked goofy
- Fixed a bug where resolution did not update correctly when attempting to update before the end of a frame
- Added new experimental "Very High" quality setting (not totally stable yet)
Known Issues:
- Mouse confinement after switching from windowed to fullscreen does not update until you tab out and back into the game. This is a bug in the game engine and will be fixed in a future update.
Plans for next patch:
- 5-10 second wait on death cam
- Skinwalker AI Multiplayer support
- Add indicator to church escape
- Improve ladder behavior in the corn farm barn
Have questions or feedback?
Start a discussion and I will fix it!