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Version 1.5.2019 Update

  • Removed Barn stall doors to prevent hiding
  • Moved Corn Farm Lobby camera so that it doesn't have to render so much corn.
  • Increased health of some aliens so they can kill you more.
  • Moved precariously placed objects away from bottlenecks to minimize getting stuck when rushed by aliens
  • Moved shotgun ammo on corn farm to a more convenient location when the barriers are up
  • Added extra colliders to objects in proximity to the barn wall to prevent getting stuck
  • Multiplayer will now start with more pistol ammo to offset increased enemy heatlh
  • Decreased hit box size slightly on all aliens
  • Corn LOD is now more aggressive to improve performance when staring at Corn.
  • Decrease enemy attack interval (decreased damage)
  • Decreased durability of crates to prevent exaggerated smashing times
  • Zombie death bug - damage handlers will now do additional synchronization for health
  • Death is now a network synced event (vs just syncing health)
  • various optimizations for "Corn Farm"

Known Issues:

  • Occasionally with low connectivity weapon sync does not go through. In this scenario the next time the player switches weapons it will sync up
  • If you are downloading a large file while hosting, players will be unable to join (don't do that)

Plans for next patch:

  • Add kill cam so that you are not staring at the floor when you die.
  • Blackwater optimizations
  • The House optimizations