Here is the change log for upcoming update 1.1.7.
We decided to focus on some of bug fixes that were reported by a player HERE: https://steamcommunity.com/app/873050/discussions/0/3158631000002656665/
The Ninja class quest can now be continued after fixing the Wise Master not having a dialogue trigger. The Druid can walk around in the Druid starter area much easier now. The Dark Knight starter chest now has more potions and a campfire to help the lowers levels. Read more below:
BUG FIXES:
- Stamina fix, when your character hits 10 or less stamina a timer kicks in after 4 seconds to regen +7 stamina for 2 seconds to ensure you don't die as easily
- The Ninja class quest can now be continued after fixing the Wise Master not having a dialogue trigger
- The Druid can walk around in the Druid starter area much easier now, the Sabertooth Lyger will always spawn behind the Druid
- The Dark Knight starter chest now has more potions and a campfire to help the lowers levels
- GUI fixes for the Binding stone for spawning characters
NEW FEATURES:
- Brand new build-able objects for Build mode: Statues, Fountains, and Ground pieces
- Resources are now required to build objects in Build Mode
- You can now build up to 40 Vertical and Horizontal Fences now