Update 1.3.1 Changelog:
NEW FEATURES:
• You can now fire the ship cannons with the right trigger on the Xbox controller
• GUI feedback added to indicate what button to press when firing cannons
• Icons added to the Travel menu
BUG FIXES:
• Fixed an issue where the ground overworld map enemy encounters weren't destroyed properly when transitioning to sky overworld map
• Fixed an issue where during the Merserp enemy encounter, some party units would spawn in the water
• Fixed a major issue where the player would improperly transition from ship back to player on ground overworld map
• Fixed an issue where the travel menu got disabled when flying to sky overworld map
• Fixed an issue where the ground level enemy encounters spawned outside the ground level and bled into the water for short period after transitioning into ship
• Fixed an issue where the horizontal sky background was visible when in vertical ship mode
• Fixed an issue where the player sprite would disappear for 1 second before transitioning from ship to player
• The player can now do normal attack/powers while standing near the ship cannons
• The naval ship z axis now goes back to 0 when transforming from airship to naval ship in overworld ground map