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Patch 10.1 - Server Fixes

General

No new client update just yet, instead this post is mostly to cover a few of the server side issues that have been deployed that have been affecting gameplay.

Gameplay Changes

  • Disguised units will now maintain their attributes applied to them. Attributes include: Poison, Plague, and Slow

Fixes

  • Attribute text during hover over state should now be the correct size as ability text
  • Crashers with 0 attack no longer can take out magic barrier
  • Brawler unit should no longer be gaining extra health with eliminating another crasher
  • Crashers with 0 attack no longer can take out the modifier wall in the middle
  • Disguised units with more than 1 hp and hit by holy smite will no longer go back to full health when being revealed
  • Disguised units revealed/shot within range of an ox totem will maintain their buffer for the turn
  • Holy smite no longer reveals disguised units hit and survived

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