
This patch focuses on revamping the level generation system as well as a few bug fixes. I will be continuing to improve the level generation and this update provides some fundamental changes (custom random scripts, better placement logic, etc) that provide a solid foundation.
Changes
- Created custom Random Number Generator and custom methods for greater control over procedural generation.
- Improved level generation method to create more interesting, challenging and aesthetically pleasing levels.
Fixes
- Game mode UI now properly syncs when joining a party.
- Fixed issues with Sloped Blocks that were causing problems with level generation and building.
- Fixed rare bug that would allow you place multiple blocks in the same space.
- Fixed issue that was causing level generation to be inconsistent with level and seed.