Sometimes, I like to pretend like there's a lot of people playing this game.
- Adjusted some novelty to give cards.
- Elite foe now always say their defeated line.
- Finishing a run now display upgrade level obtained at the hall (display nothing if it is 0)
- Furnace trap now stuns.
- Uniformed all cards sell price.
- Most doodads in peer base are now destructible with anarchy mode. Doing so will earn a little exp and damages your reputation.
- Partner now spawns in the starting room of each map. Talking to them will grant their respective buff:
- Added a new function for Paul's casino; card exchange.
- Added a new function for Cameron's server room; novelty duplicate. Can be used once every 8 novelty obtained at no cost. Usage is limited by your upgrade level.
- Fixed partner not spawning in hall.
- Fixed smuggler extortion.