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Update 1.14

Approximately 3 days since last update. Sorry for slacking off.

  • Belly mechanic removed. Originally, this was intended to limit item spamming, otherwise you can just keep eating and healing and never die. But managing it is tedious, so it's replaced with something simpler:
  • Food now have cooldown on use, up to 4 uses every 12 sec. Reset when moving to the next room.
  • Reworked diarrhoea ailments into mould; reduce healing from item.
  • Reworked some abilities that use belly as resource.
  • Removed shovel from starting item. +1 spanner instead.
  • WC NPCs removed.
  • Buried treasure now visible on the ground.
  • Shovel use limit reduced from 3 to 2.
  • Attack sound effect changed to be more softer (and less loud).
  • Add 5 frame delay between combat turns, a bit of time to react.
  • Removed caffeine decay on combat turns, because it's unfair for tank build.
  • Interrupt recovery penalty reduced from 50% to 40%.
  • Novelty chest now more flashy.

And finally about that lag/freeze issue; Coffee Crawl source engine is RMMV, released on late 2015, which is still new. If your PC is made 10 years ago (before 2009) chances are this game will have a poor performance. If your PC driver is blacklisted by OpenGL/Chromium (very rarely) you may encounter some lag too. That, or some weird compatibility issue with other installed software on your PC that not even customer service can help.

TLDR: this game lag on old PC.

Recent PC have no problem, other than some slight stutter on initial startup when the game is loading its resources, that is perfectly normal and will not persist.

Also, UK spelling isn't considered a grammatical error.