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0.9075 is live!

Hello!

The game has been updated to improve performance in prop placement as well as fix a bunch of bugs:

0.905 -> 0.9075
- NOW the screen doesn't shake when placing trees...
- Switched places for small and normal sized concrete plants in menu.
- Tweaked the multi destruct tool so that it shouldn't accidentally demolish stuff that is nearby.
- Removed the multi destruct tool on flat worlds.
- Lowered population requirements for zones to grow on flat worlds.
- Added building props into mesh merger system, starting with trees and cars.
- The remaining standard blocks are now paintable. Now only the bigger special blocks are unpaintable - this will be done in the next update.

- Fixed issue with roadmerger not removing destroyed road pieces at times. The merger has been disabled for a few versions, but is now enabled again to allow for better performance.
- Fixed flat worlds allowing for different block type decorations.
- Fixed building type view colors being incorrect on some zones.
- Fixed "deny"-shound being played when switching between different buildings to place.
- Fixed destruct effect missing on some buildings.
- Fixed missing destruction sound when demoing roads.
- Fixed curved/sloped road being difficult to demolish in certain instances.
- Fixed curved/sloped road not being placeable next to eachother.
- Fixed moving building reverting the building rotation to default rotation.