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Week in Review [12/09/22]

All NPC's are live entities now, they can be found in `parent.entities` - their ID's start with "$"'s

Citizens started receiving new features, some seek a certain type of players, some attack monsters, some heal nearby players

New NPC: Cunn - can follow a player between maps!

At one point, each NPC will be documented, for now it's up to you to discover what they do!

Priest's now have a separate `.heal` property and each classes have their own `.output`s - so Damage Output no longer affects Priest heals, yet, it's proportionally more effective on Merchants and Priests!

New Skill: Merchant's Frenzy

Many bugfixes and improvements, including timeout corrections on attack frequency changes