Another small patch, which addresses the following issues:
- Round timer now pauses when the game is paused
- Map 2 - 26 wasn't teleporting players correctly
- Fixed some crashes in rare cases where animations were played on dead entities
This update also introduces a new file format for maps, as well as some other under-the-hood changes in preparation for the next feature update, 1.5.
As always thanks for playing, and be sure to leave any feedback!