Here's the first of a few experiment patches, available on the "next" beta channel (guide for setup here)! As mentioned in the last post, these are experiments I may roll back and will very likely make major changes to even if I do keep them! They are also done with quick-and-dirty effects and art tweaks so there's some lacking animations and VFX while I experiment.
This particular update (v0.20.0-beta.1) introduces some new moves and passive abilities, one for each character.
The Brawler: Bare Knuckles

The Brawler's Bare Knuckles ability allows him to charge a punch. Tap left/right while on the ground at the same time as striking to start a charged strike. The longer you hold the charge, the more heat you'll gain. However, you'll be vulnerable while charging!
The High Flyer: Cruiserweight

The High Flyer's Cruiserweight ability allows her to double jump. Simply tap the jump button again while midair to jump a second time!
The Striker: Stiff Strikes

The Striker's Stiff Strikes ability makes it so she can still gain some heat when opponents block her strikes.
The Showman: Powerhouse

The Showman's Powerhouse ability allows him to carry an opponent after a successful grab, and walk around before throwing the opponent. Tap the grab button again while holding to toss the other wrestler. Be careful! You're vulnerable in this state so in 3-4 player matches someone can easily strike you out of it.