Changelog: 2018-03-27
New players can see our previous changelogs on our Discord announcements channel (https://discord.gg/enthusiast).
New Features
- Oculus Support!
- We now officially support Oculus Rift headsets
- New Rooms: Puzzle/combat rooms added to tutorial
- This is now the first room the player enters after completing the grenade range tutorial
- Elite sentinels are now spawned in Blitz game mode when the player’s score becomes high enough
- The higher the player’s score, the more likely they are to encounter elite sentinels
Minor Updates
- Weapons dropped by sentinels have slightly more ammo than they previously did
- Added shift pad activation/deactivation to tutorial introduction
- The grenade range tutorial is no longer skipped by default
- Added tutorial videos to grenade range to help player learn how to use the grenades
- Added tutorial to teach player to put weapons in their holsters
- Increased the delay between button presses
- This is to prevent the player from unintentionally pressing a button they have already pressed
- Changed the energy armor effect
- It should now be less of a hindrance to the player’s vision
- Added “Power Required” decals to battery stations in Blitz that are connected to the main power
- Added lighting to catwalk at the end of the tutorial to make it more apparent
- Removed placeholder voiceover from the tutorial
Bug Fixes
Known Issues
- This is due to movable crates causing issues with the AI navigation system; we are actively working on this
- Due to the amount of enemies that are present when the player survives for a long period of time in Blitz game mode, it is possible that they experience performance hitches
- We are actively looking into this and attempting to make improvements to performance in general