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Re-implemented a couple of lost previous fixes due to engine change

Re-fixed a couple of previous fixes lost when going to Unreal v4.22.
-Added back the option to invert helicopter throttle.
-Fixed the Zoomed FOV slider so it works as intended, setting it to 1.0 means no zoom when shooting or looking around.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 15911433 · public branch

    Steam updated · First observed