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Kanova 1.0v1b2 released: Windows MR fixes, smaller save files and more!

Kanova 1.0v1b2 is out now, with working Windows MR support and some big improvements to both file size and memory usage. There's also an important fix for those of you using the beta version SteamVR. Here what's new in more detail:

  • You can now use Windows MR equipment to sculpt with Kanova. We fixed a crash on startup that was preventing this in the previous build.
  • Save files are a lot smaller now. We have a new version of the Kanova file format which is much more compact, but older versions of the file format benefit too: if you load an older save file and re-save it, it'll get a lot smaller.
  • Using less memory after loading a file.
  • Added a "Reset Camera" button in VR. This is at the bottom of the Layers tab, but only appears in VR. It resets the reference position, orientation and scale for the VR camera to the starting values.
  • Added a "Recolor Whole Layer" button. This is on the Material tab. It sets everything in the current layer to the selected color.
  • The latest beta of SteamVR accidentally broke Kanova's VR controller support: buttons on the controllers would simply do nothing. This was specific to the beta version of SteamVR; Kanova had no problem with the release version of SteamVR. Kanova 1.0v1b2 has a workaround for the issue, so it can be used with either version of SteamVR.

We hope you like it! Let us know what you think in the discussion forums.