Client in multiplayer will now save their inventory and other player related data.
Community Suggestion:
#7965 Blueprints can now include docked ships so carriers, escape pods, and hangars spawn already docked.
Bugfixes:
Issue when looking at a slider, button, or switch whose linked system is gone.
#6687 Tutorial: Basic Building Training can be accepted again while already in progress.
Refuel outpost missions completing immediately after loading and issues when buying back fuel sold to their target station.
Spaceship HUD speedometer dropping to 0 while a door or other mechanism keeps moving.
Crash when generating terrain props after entering a new system.
Issue when hovering some ore items in a storage or command window.
Issue when a warp or off-screen mission waypoint sits behind the camera or targets another star system.
Issue when closing the inventory while holding a broken or incomplete item on the cursor.
Issue when the health HUD updates before the player has fully spawned.
Issue when autosaving while still loading or before the player has fully spawned.
Multiplayer: the game now exits to desktop if you lose the connection while joined.
Thanks for playing!