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[EXPERIMENTAL] 26w30a: Hotfixes Encore

More hotfixes!

Bugfixes:

  • Fixed hotbar and mission save data being reapplied every time a system-jump loading screen closed.

  • Fixed a hard crash when the ActionLink brick gizmo stayed open after a tank/command was deleted.

  • Fixed crash when placing a weapon grip on an item stand as a multiplayer client.

  • Item stand interaction prompt now shows the correct action and updates when changing hotbar selection.

  • Fixed an issue when weapon gimbal ran after an indirectly linked weapon was destroyed.

  • Fixed an issue on quit when Steam stats flush ran without Steam initialized.

  • Guarded AssetRepo quit teardown against releasing twice in the same quit.

  • Fixed an issue in FetchDecal when the aimed entity was already gone or a decal pixel map was missing.

  • Fixed an issue when accepting a distress call / go-to objective before the target entity was ready; mission board and distress spawns are host/solo only.

Thanks for playing!