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Update 1.2

We are glad to provide you with a new version of Stellatum!

  • All missions are divided into main and secondary.
  • Added indication of damage to the player's ship:
    • Added sound of damage to the ship.
    • Added animation for damage to the player's ship.
    • Added a signal for critical damage to the ship's shield and armor.

  • Fixed the work of the gamepad.
  • Added an choice of control option with a gamepad. With an aim sight and without.
  • Improved network performance.

  • Improved game interface:

    • Increased system icons size.
    • Added display of system charge in seconds.
    • Changed the texture of charge indication systems.
    • Increased the font size description of parts in the hangar.

  • Asteroids are now destroyed if the player's ship rests on them for a while.
  • Now the enemy projectiles crash into asteroids.
  • Fixed the "Continue" button on the win screen.
  • Fixed display of reactor power charge.
  • Changed the probability of obtaining components.
  • Added an explosion of the player's ship after a loss.
  • Corrected the balance of damage to the player's tools.
  • Fixed a sound in the intro video of the game.
  • Fixed minor bugs.

What we are working on now:

  • The development of new mechanics for the replayability of the game.
  • Statistics of the success of passing levels.
  • Balance for the 3rd and 4th races of opponents.
  • Increase the amount of units for the 4th race of opponents.