This is a pretty minor update, but we thought it had some essential features, especially for our artificial locomotion players!
- As a side note, the Cloaking Field Grenade is coming along nicely. Just need to fix a minor shader issue, and then I will begin implementing. It should be ready within the next two weeks!
NEW:
- Added trail fx for teleporting / dashing
- Reworked the AI bot audio (now velocity sensitive)
- Added respawn audio
CHANGES:
- Artificial Locomotion can now handle height changes (you can go onto ledges / drop down onto the ground)
- The server browser will now show all active games, regardless of region
BUG FIXES:
- Player ghosts should now appear correctly during warmup
- Lobbies now get removed immediately after the host has left
- Bots now get re-added if a "real" player leaves the game
- Fixed the positioning of the teleport-marker
- Improvements to the AI path-finding, they now rarely get stuck
KNOWN ISSUES:
- Joining a game just as the host is entering, can result in an infinite loading loop
- We have experienced some crashes related to our audio engine - we are still investigating this.