IMPORTANT: steam overlay IS currently not working with the new update.
UPDATE NOTES: 1.1.60.1
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AUTO ADD TO INTELLISENSE
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1. certain commands will now automatically add items to intellisense now, e.g. obj is takeable would add take obj to intellisense.
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ENTER / EXIT TRIGGERS SCRIPT
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2. on-enter & on-exit triggers now in place, it will look for a script based on the direction they enter / leave and run it if present; i.e. on-exit-e OR on-enter-se.
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GLOBAL ACCESS TO DATA
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3. you can now get global access to anything to amend / update data etc by using;
> entity\param\value
> room\param\value
i.e. box\isvisible\n
i.e. dungeon\name\dingy dungeon
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RUN COMMANDS FROM ANOTHER LOCATION
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4. you can now run select commands remotely.
> select entity/roomname/or?
> build box
> deselect
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REPLACE COMMAND
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5. replace commands can be used to replace any string or number or combination of from all data sources (USE with caution)
> replaceall this&that
> replacekey this&that
> replacevalue this&that
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WRITE DIRECT TO SCRIPT
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6. writescript commands that allow scripts to be constructed manually via scripting
> writescript scriptname
> writelocal towrite; (always terminate with ;) - writes data to local script
> writeglobal towrite
> writeprivate towrite
> clearlocal scriptname - clears a local script of any data (retains key)
> clearglobal scriptname
> clearprivate scriptname
> dellocal scriptname - deletes local script data
> delglobal scriptname
> delprivate scriptname
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FETCH COMMAND/S
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7. new fetch commands allow you to grab any data based on search params! the result values will be stored as follows;
SYS[FETCH-COUNT] - number of results matched.
SYS[FETCHX] i.e. 1-x
> fetchlocal x
> fetchglobal y
> fetchprivate z
Once fetched, you can then use SYS[FETCH] to use the found data.
i.e. room name is %SYS[FETCH]%
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I will also be working on a tutorial map that will help demonstrate adliberum engine's plethora of commands.
~ Liam