Whilst we're busy rewriting adlengine...
I will continue to work on the original Adliberum Engine and aim to get it out of Steam Early Access in 2019.
Notably: emphasis will be placed on locking down the core elements, providing a friendlier experience with menus etc, better documentation and in-built tutorials, more support for languages and some example games to download.
For now though, happy holidays. Catch you all in 2019!