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Patch 1.0.0.7 (2018-03-27)

Code

Core

  • Fixed issues related to the new thread safety logic, players should no longer experience brief lag spikes.

Entities

  • Corpses will now ignore +use if there is no loots available, this will ensure that no loot issues will occur if corpses pile up.
  • Added trigger_pvp_zone which can be used to mark an area as a PvP zone or safe zone, in PvP only servers/maps safe zones can be used to create certain non-PvP areas. While PVE servers may have some PvP forced areas. Whenever you enter a PvP zone the minimap zone text will be rendered in red.

NPCs

  • Increased idle distance and decreased idle check time.

Players

  • Voice will be fully disabled for players further than 1000 units from the local player, group members will not be affected.
  • Added many fixes to the thirdperson camera, proper collision handling, smoother transitioning, over the shoulder support, check advanced options for setting up your preferred camera style.
  • Crosshair is now 100% accurate, spells will actually 'follow' the crosshair position now.
  • +use'ing stuff is now more responsive and easier in general, now that the crosshair has been fixed.
  • Added camera free rotation mode, press and hold MOUSE4 by default to enable this mode, while this mode is active you can rotate freely around your character.
  • Added attack speed functionality, increased Agility skill will increase your attack speed.
  • You can now do magic spells with any weapon active, your weapons will be holstered and re-drawn when the spell has successfully been casted.
  • You can now move and jump while activating spells, however your movement speed will be reduced by 50% while casting.
  • Weapon entities should update their position and angles more frequently.
  • You can now cancel a spell by re-activating the same spell or another spell, clicking another spell will trigger that spell instead.
  • Added remaining ranged weapon logic, however no ranged weapons are available yet!
  • Fixed a bug which would occur when you tried to holster ranged weapons.

GUI & HUD

  • Added NPC dialogue which will be printed in the chat.
  • Closecaptions, npc dialogue & subtitles will always be shown when in a dungeon or battleground. If you're in a world map it will be distance based.

Balancing

  • Altered attack speed for all weapons.
  • Adjusted the attack speed gained by Agility, you will now increase attack speed by 0.15% per point.
  • Adjusted the movement speed gained by Agility, you will now increase movement speed by 0.275% per point.
  • Adjusted the movement speed lost due to Armor, movement speed will be decreased by 0.085% per point of armor.
  • Increased default focus regeneration rate by 0.25.
  • Reduced default focus regeneration rate penalty wait time by 0.5 sec.

Other

  • Fixed multiple typos in the localization file.