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1.0.4 Update - Item highlight coloring!

Notes

  • This update brings the new text highlighting system to items! Last update was a test to see how efficient highlighting text was and it proved to be very much so, so I extended its use to items.

Bugfixes

  • Fixed critical damage sometimes displaying decimal damage numbers
  • Fixed the level up reward from the Gambling Room not granting a level up if your experience multiplier is less than 100%
  • Fixed an Electric Aspect staff error caused by casting a spell and killing the last enemy with the same spell
  • Fixed an issue with the Chronokeeper boss Fast Forward active spell causing an error if it had the second upgrade but not the first

Additions

  • Added text coloring for items. Items now show green numbers on items that are better to the comparing/equipped item you're looking at, they show red numbers on items that are worse, and unique/special items have additional coloring to show off their uniqueness!

Nerfs

  • Boss: Elemental - Increased the minimum cost of each active spell to 75 from 50