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0.973 Update

The most major change - is a new Input system from Unreal 5.1
Remapping keys is now possible.
Besides that - not many changes to the sandbox, as we are currently working on Story Mode.
We have probably added more bugs to the sandbox - but that is a topic for the next update.
PS If you already played the Demo and have a save - your gun will jam at the begging of the game. Just change it via mouse wheel to another gun to unjam. I will fix it in the next update =)

Changelog:
[Core] Input System
[Core] Keys Localization
[Core] Input System Dupes

[Dev] Cheat Added: Teleport after Win
[Dev] Cheat Added: Ghost Mode

[Guns] Updated Creepers

[Story] Added: Hero Health Comp
[Story] Added New Creeper Logic - Attack Hero
[Story] New Step: Max Work Time
[Story] New Daily Step: Working Time
[Story] Added New Glitch Level 11
[Story] Added 14 Level
[Story] Updated End Demo
[Story] Updated Level 9 Added FX Ice and Logic Firedown
[Story] Levels Updated: Block Cube Added
[Story] Fixed Stairway
[Story] Updated Stairs and Added New Campaign Level - Day 13
[Story] Updated FX for Plasma and Updated Visual View
[Story] Added Collectivetables Items for New Maps
[Story] Added New Campaign Level - Day 12
[Story] Added New Campaign Level - Day 10
[Story] Updated New Campaign Level - Added Text, Checkpoints, Colors
[Story] Added New Campaign Level - Day 8

[Traps] Grinder Counter Update
[Traps] Fixed Dmg Widget when Building New Trap
[Traps] Maintenance: Cubes