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Airmen 1.23.9: Single Weapon Firepower Incentive

The firepower incentive system expands this week adding new incentives to two part classes. A single fixed harpoon cannon can now be placed for zero firepower to help combat optimized ships looking to park in the wind or tow a rescue ship. Additionally, a single behemoth cannon will cost half the normal firepower to allow lighter ships to use a mixed loadout and heavier ones to boost the strength of other weaponry when sporting a behemoth cannon.

1.23.9

Major Features

  • Added a firepower incentive that reduces the firepower of fixed harpoon cannons by 100% when exactly one is placed.
  • Added a firepower incentive that reduces the firepower of behemoth cannons by 50% when exactly one is placed.

Bug Fixes

  • Wind forces are no longer applied to AI ships with no propellers.
  • Fixed puddles lacking ripple animation.