A bouquet of various bug fixes, tweaks and improvements! I swear, I'll get to content as soon as possible, but these just keep piling up and I want to make your experience as good as I possibly can.
- Added boss healthbars
- Added healtbars to stronger enemies
- Improved weapon collision with projectiles
- Improved enemy spawn locations
- Tweaked winter area enemy set and their health points
- Planes can spawn from both sides now
- Increased hedgehog hitbox during attack, so it's less frustrating to fight
- Fixed spell casting not working with auto ranged weapons
- Fixed ammo count glitches
- Fixed spiders spawning offscreen
- Disabled boss HP scaling to make those fights feel less grindy
- Disabled spell casting when character is talking to NPC
- Removed close range damage from empty ranged weapon
- Updated enemy portraits
- Sound: removed "whoosh" from ranged weapons
- Sound: updated empty weapon sound
Issues I'm aware of and will fix eventually:
- after previous update rolling can be very unreliable way to dodge enemy attacks if it gets interrupted by body knock back
- winter area enemies are too grindy to fight
- dungeon enemy set is visually and mechanically boring
Your feeedback helps me move forward, so keep it coming!
Cheers!
https://twitter.com/SnoutUp
