Level select menu!
By popular demand added a level select menu when starting a new game Few more outfits Fixed some decoration placement issues

Developer posts and news about this game.

By popular demand added a level select menu when starting a new game Few more outfits Fixed some decoration placement issues

Added some decorations to all of the new backgrounds.

New backgrounds for all the levels. It's up to you, brave players, to find and report any visual glitches you'll discover as some of the items, characters and traps might be displaced. More polish and map decorations will be added over the next week.

Hello, Added initial gamepad controls (only tested with XBox controller) Added multiple new outfits Added a few new weapons Either improved or broke (most likely) online multiplayer I could use your feedback on the gamepad controls. Current scheme is: D-pad works as arrows, X - s

Slightly improved performance for the players that join the lobby (should handle more enemies before starting to drop FPS) Added multiple new outfits (unlocked with coins for now) Working on more performance improvements. Stuff is tricky. Suggest more outfits, give feedback. You

Fixed a crash related to one of the randomizer functions Thanks for sending in the reports!

Hello there, more multiplayer improvements! Removed "slowmo" from multiplayer Improved outfit synchronization Added separate kill and ammo stats Improved pause UI Fixed a bug where host would lock enemies in its view field Fixed random number generators going off sync And I've ma

Made the online mode not so secret anymore (need more feedback) Added more enemies and tweaked difficulty Added player portraits (sometimes they reset for some reason) Tried to make network code more stable, but not really sure how that went Fixed some multiplayer-related crashes

Since you're one of the cool ones who do read developer updates, I will reveal that you can find a suspicious new test mode in Training menu. And you might need someone else online to fully try it out! *wink wink* Is it balanced? No. Is it buggy? Yes. Will it crash the game? Like

Added in-game leaderboard for Blast mode* Delayed enemy spawns for a few seconds before daily mission popup appears Fixed a few possible crashes * Leaderboard now shows only a single page from global list, but I will probably switch it to friends-only in the future, due to hackin

Added a daily mission button in the main menu Added two more sneakier achievements (no hints for a while) Added more outfits Added a small Easter Egg Fixed even more daily mission related bugs Fixed stats not being sent to the leaderboard Fixed follower buttons not being properly

Hello again, I found multiple bugs in the daily mission system, which were causing various resets and restarts. Frustrating, I know. It SHOULD be working well now and to make up for your lost grind, I added a few little helpers: For a few weeks daily mission time reduction increa

Added a few new (and quite awesome) outfits Fixed a bug that caused soft-lock in Blast mode (whoops) Fixed a bug that caused daily missions to restart (massive whoops)

Fixed Shroom running away off screen and never coming back Changed Shroom AI a little bit Added a few more preventative measures to avoid enemies getting stuck off screen Added some info notes below item lists Fixed a bug (?) where enemies wouldn't attack if player hasn't pressed

Hello there, I'm aware that many Bacon May Die just want to hop in, smash their keyboard for a few minutes and get back to the game they were downloading or queueing for. So, I added an even simpler and smaller game mode for exactly that purpose! It's still work-in-progress, so y

Hello there, I added a handful of new achievements and improved icons for all of them. Nothing too grindy, hope you'll have fun hunting the sneakier ones! Would you like more fun achievements? Suggest some!

Ho Ho Ho, Hope you had a pleasant holidays and got some cool warm socks for Christmas! Before the year ends I wanted to push the last sizeable Bacon May Die update of 2021. The main highlight of this one is Daily Missions , which should give you more to do rather than being annoy

Fixed melee and ranged kill stats not being counted Fixed some of the items being unlocked for no reason Adding a platform for daily challenges and various missions (test one should appear when starting new game) Fixed a couple of small bugs

Hello there, thank you all for participating in the first even Bacon May Die Outfit Contest! It was a blast seeing your creations and the time has come for me to choose the winners... Five outfits which get a Card Hog key are... Finally $10 game and a key for Card Hog goes to...

New YEET mechanic (some enemy bodies are now throwable) New logo animation Couple new outfit items Hopefully fixed a projectile-related crash YEET Throwing enemies around should be pretty seamless, although I haven't tested it in a very hectic combat yet. To grab a body, simply r