A minor update to introduce two new features and strike a few items off the old bugtracker:
- The game can now be started in "Survival" mode, enabling the AI to attack the player. This is fairly basic so far, but is a first step of the improved AI roadmap.
- Added an "Idle Villagers" button.
- Fixed an issue where workers would not retrieve certain resources from storage.
- Fixed some issues related to smelters.
- Upgraded buildings now retain their previous resources, if possible.
- Fixed several map generation issues.