Developer postOriginal post (opens in a new tab)

Graphics and GUI Update

A new day in the forest, with a graphical redesign to nearly all player buildings, and a myriad of other fixes. Here's the short version:

  • Tier 1 and Tier 2 building appearance has been reworked. The new visuals are aligned more closely to the game's grid-based mechanics and hopefully easier to read.
  • Improved shader appearance and general graphics performance
  • Reduced visual jank in certain particles and other animations
  • Full-screen window display mode is now supported.
  • Added constrain mouse setting for windowed or multi-desktop devices.
  • Fixed an entire forest of bugs.

And a bonus for those of you who want to see how the sausage gets made: This update I enabled the "Dev tools" option under the cheat menu - Toggle it and press F5 in-game to open the world inspector. It's only read-only functionality for now, but will make the basis for editor functionality.

You may have seen the roadmap and realize these changes don't quite align - These mechanic changes are still in development, and need to be delivered together to make sense as a whole. Expect to see them soon!
/Andreas