Thanks for all the great feedback you've given me over the past few days as well as the nice clear reports of the bugs and issues a few of you have had. I've put together a new version that resolves lots of these and I'm working to make more improvements and fixes in the coming days and weeks.
Fixes
- The whole game should be a lot more stable with much less occasional crashing
- The hang on exit should be gone now.
- Adjusted (widened) the deadzones for gamepad thumb-stick.
- Added d-pad support for movement and menues (still one secret thing needs the same treatment)
- Adjusted a level very slightly so you won't get stuck under some circumstances
- Adjusted the camera tracking in some parts of the world to give a better view platforms below you. More of this to come in future updates.
- Fixed an issue where one of the wall carving was partly missing.
What Next?
- It's recently been reported that some specific terminals can just sort of dissapear after a while. I'm looking into this.
- There's still some places where it would be nice to have a better view of platforms below your position.
- Extra testing to make sure these fixes work on as many PC configurations as possible.
- Lots of general fun stuff and more little bugs.
- Start thinking about some fun steam achievements. Feel free to suggest things
Thankyou everyone,
Andy
