As the Music Updates approaches, there's now a new preview version available in the beta branch. Check it out to get an sneak peak of what's coming! (You can do so by right-clicking on the game in your library, and going to the beta tab).
Here's some highlights:
- Seamless audio between menu, pre-game and post-game screens
- Expanded musical structure: as the game progresses, the semi-random chord progressions can change, samples can change (for instance different hihat patterns later into the game), all sorts of things can adapt to how far you are into a run
- various visual effects that are synchronized to the music can now adapt to various rhythms. some were previously deactivated (like the flashing lines on the edges of the arena, I think it looks quite cool)
- the patterns themselves now allow for variations, so for example a drum pattern can play 3 bars of pattern A and do a little variation on bar 4
- various events such as the big screen-wiping laser and the collapsing walls now have musical effects
- various bugfixes
The preview includes only the electronic music sound set, which is why I didn't make this an update of the main branch. That will follow soon as I get to implement the actual audio content now that the systems are mostly done. (I'm hoping for next weekend).
If you give it a go, please make sure to let me know if you encounter any issues, especially audio-related ones!
Enjoy! :)