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Hotfix 0.6.2c

Just a little fix to address a very old and a very new issue:

  • The Spinning Beam ability now shouldn't miss far-away enemies anymore and reliably zap everything it hits.
  • Minor Update 0.6.2b introduced a bug where the revived avatar wouldn't move during its invulnerability phase. Sorry! It now works again as intended.

The Spinning Beam fix may have an impact on performance, please let me know if you notice anything when you use it.