Hi all,
I'm happy to bring you the first major update to MODSORK. The main feature is a complete redesign of the wave progression, using new spawn shapes and behaviors. Give this new version a and go enjoy the added variety!
The leaderboards have been reset, but the old leaderboards can still be looked up on Steam.
New Content:
- New spawn patterns (various "Arrows", tight vertical lines, "Tristars")
- lots of new waves, structured in new wave levels
- Redid the whole wave system to be able to create content easier in the future
- Created a system for color management to facilitate creating "Color Sets" in the future
- added 2 new background Color Sets
Bugfixes:
- fixed enemies remaining shielded after the shielder enemy ("clock") is dead
- unofficial keyboard controls: fixed insane diagonal movement speed-up
- fixed a bug with the power-up spawning schedule
- improved beam color consistency across backgrounds of varying colors
- fixed part of the detection of occupied cells
- numerous other fixes, mainly regarding the spawning and wave systems
Balance Changes:
- new wave progression and waves change the balance
- some enemy point value changes
- power-up spawning schedule changes