Developer postOriginal post (opens in a new tab)

20% Sale Starts Tomorrow! - Patch 2.0.5

We decided to delay the full release until we have more time to fix bugs and polish the gameplay.

But we are going on a 20% sale tomorrow!!!

First of all, thank you to everyone that has playtested, filled out questionnaires, and given us feedback through discord.

It would have been impossible to get this far without you and we really appreciate it.

Now time for the details:

Fixed:

  • Akata getting stuck on the stairs
  • Aakta stuck on the jump platforms
  • Saves not carrying over
  • Bridge collisions cause jittery footsteps
  • Spawning portal in overworld
  • AI and animal collisions
  • Recursive load screen returning to menu
  • Dialogue box clipping
  • Flipped joystick / joypad controls

Added:

  • The final room
  • Final evolution sequence
  • Exit sequence
  • Credit sequence
  • Door animations and sfx
  • New easter egg area beyond the desert plains
  • Destructible wall sfx
  • More reverb zones
  • More AI such as boar, elk, moths, and birds
  • Underwater biomes
  • Dig spots for kommo
  • Guiding wisp to the elder
  • New bridges
  • New climbing sound fx
  • New evolution vfx
  • Akata leader behavior to shrine
  • New material for jumping arc visualizer
  • Boar hoof steps
  • Reverb zones

In Progress:

  • Levitation SFX
  • Wood SFX
  • Stair SFX
  • Exit button
  • Kommos amulet
  • More respawn triggers
  • Kommo SFX for behaviors

Known Issues

  • Saving system can break locomotion.
  • The owl trial can also break locomotion

Best

The Devs

PS: Come tell us what you think on discord, or just come hang out! : https://discord.gg/Qyx5nkq