Hey everyone,
Here is some concept art for the "Mozukai" which are a race of wood elves found in regions of Chapter 2.

You will see these creatures in combat scenarios, and are defined as witches by the other natives.
This week has a light public patch, however internally we have multiple prototypes that will roll out to public for next weeks patch!
Now for the goods:
Fixed:
- Monument Blast FX lineup
- Finding ways out of map in the owl trial
- Finding ways out of the map in boar trial
Added:
- Music event when coming down steps from elder
- New event symbol for elder event
- Guiding wisp for the parkour section after the pond
- Vines on the door
- New animations when completing the Kommo quest
In Progress:
- Improved door sequence
- Two Temple dungeons
- Akata behavior saving
- Moving platforms
- Food to eat
- Updated inventory
- Quest journal
- Day Night Cycle
- Epilogue area
- Bow and Arrow combat
- Enemy Ai behaviors
- Zipline FX
- Climbable tree
- Cloth physics
- Large new open world area
- Hunting
- Stealth
- New NPC
- The Devs