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Patch 2.1.2

Hey everyone,


Here is some concept art for the "Mozukai" which are a race of wood elves found in regions of Chapter 2.


You will see these creatures in combat scenarios, and are defined as witches by the other natives.

This week has a light public patch, however internally we have multiple prototypes that will roll out to public for next weeks patch!

Now for the goods:

Fixed:

  • Monument Blast FX lineup
  • Finding ways out of map in the owl trial
  • Finding ways out of the map in boar trial

Added:

  • Music event when coming down steps from elder
  • New event symbol for elder event
  • Guiding wisp for the parkour section after the pond
  • Vines on the door
  • New animations when completing the Kommo quest

In Progress:

  • Improved door sequence
  • Two Temple dungeons
  • Akata behavior saving
  • Moving platforms
  • Food to eat
  • Updated inventory
  • Quest journal
  • Day Night Cycle
  • Epilogue area
  • Bow and Arrow combat
  • Enemy Ai behaviors
  • Zipline FX
  • Climbable tree
  • Cloth physics
  • Large new open world area
  • Hunting
  • Stealth
  • New NPC

- The Devs