- Fixed a rare issue where the next campaign chapter might not unlock after winning when saving and reloading multiple times
- Fixed a rare issue in multiplayer custom or survival games where client players might not realize the game is paused
- Fixed an issue where if a player has all Glyphs unlocked and also almost all alternate art variants, sometimes the collection would not display all the variants that were available
- Fixed a crash that could occur if a player disconnects their PC from the Internet while loading into a multiplayer game
- Fixed some networking error edge cases where the game returned to the main menu without displaying an error message
- Fixed misc minor issues with controller input
- Fixed various localization issues
- News and updates
- Golem Gates
- Update Notes 5/30/2019
Source: Steam Community (opens in a new tab)
