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Crits and fixes

  • Added crit! With a 5% chance, a crit is triggered and the player will deal +200% damage to the enemy.

  • Barrels deal more damage to mobs

  • Traps have a chance to deal +300% damage to mobs

  • Enemies can deal critical damage to each other

  • Damage from traps increased Damage from traps increases in the dungeon with boss #2 by 50% #3 by 100%

  • Added a new greatsword Dragonslayer

  • The higher the item level, the more the stats will increase when the item level increases

  • Borscht now gives more stats (+10 for each main stat)

  • Improved death Shadow of the Angel

  • Fixed a bug where the final boss projectile would not spawn

  • Fixed blocking did not waste stamina

  • Fixed a bug where drinking potions turned off the effect of the potion of light