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AmaranTime 1.7 - Enhanced City, More Intuitive Controls, and Fixes Galore!

Environment

  • Replaced basic blocks with City Tower blocks that glow!
  • Added the unique tower named Quartz Tower!

Controller Highlights

  • Controllers fade out when you hover over an item
  • Controllers also use this system for haptic feedback
  • Depending on the hovered item, the controller will have buttons highlighted to indicate the button to use to interact with the item
  • For the Ammo, the grip buttons will be highlighted
  • For the Gun, the grip and trigger buttons will be highlighted
  • When holding an item and then hovering over the holster, the controller will fade in with the grip button highlighted
  • Works with the HTC Vive and the Oculus Rift

Chamber System

  • Redid the chamber system so that ammo moves with the gun on recoil. Also eliminates accidental unchambering.

Balance Adjustments

  • Reduced the amount of damage the yellow projectiles deals out
  • The first enemy of each wave always spawns at the same place as the blue box now

Bug Fixes / Enhancements

  • Changed the particle system for pickupable items. They now utilize a spotlight to be better spotted
  • The music slows down and speeds up in relation to the slow motion mechanic
  • The Health Bar is now vertical located on the left side of the screen
  • Added gif of the Run In Place demonstration
  • Touching the Time watches will vibrate the controller
  • Fixed bug where dying will dereference held items, causing items to stick to hands with no way to remove them