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AmaranTime 1.7 - Enhanced City, More Intuitive Controls, and Fixes Galore!
Environment
- Replaced basic blocks with City Tower blocks that glow!
- Added the unique tower named Quartz Tower!
Controller Highlights
- Controllers fade out when you hover over an item
- Controllers also use this system for haptic feedback
- Depending on the hovered item, the controller will have buttons highlighted to indicate the button to use to interact with the item
- For the Ammo, the grip buttons will be highlighted
- For the Gun, the grip and trigger buttons will be highlighted
- When holding an item and then hovering over the holster, the controller will fade in with the grip button highlighted
- Works with the HTC Vive and the Oculus Rift
Chamber System
- Redid the chamber system so that ammo moves with the gun on recoil. Also eliminates accidental unchambering.
Balance Adjustments
- Reduced the amount of damage the yellow projectiles deals out
- The first enemy of each wave always spawns at the same place as the blue box now
Bug Fixes / Enhancements
- Changed the particle system for pickupable items. They now utilize a spotlight to be better spotted
- The music slows down and speeds up in relation to the slow motion mechanic
- The Health Bar is now vertical located on the left side of the screen
- Added gif of the Run In Place demonstration
- Touching the Time watches will vibrate the controller
- Fixed bug where dying will dereference held items, causing items to stick to hands with no way to remove them