AmaranTime v1.6 will be available super shortly, with a bunch of updates from lessons learned! This update revolves around interacting with the gun, which admittedly may change in the future. Neverless, here are the updates!
Upgrades
- Upgraded Unity to version 5.6.3
- Upgraded SteamVR plugin to version 1.2.2
- Upgraded Lighting to work with new Unity version. Also provided a nice performance boost
Gun Upgrade
- Built my own Gun Pistol Model
- Added shiny materials to model. Rotate it to see the sheen!
- Non-realistic gun smoke emits from the tip when fired. May change this later.
- A “laser sight” is added to help players know where their shots will land. It will only appear when the gun is loaded.
- Added Recoil to the Pistol
- Fires at the same speed when is slow mo as well.
Ammo Upgrade
- Built my own Ammo Model
- Also added shiny materials to this model
- Ammo Count is now next to the Ammo. It will always be facing the player’s head.
- Ammo disappears once the ammo is fully depleted.
New Reloading Mechanic
- You must place the Ammo inside the empty space of the Pistol to reload
- Or just slap the pistol against the ammo, that works.
- Added Chamber and Dechamber sounds.
- The ammo auto-ejects when the ammo is fully depleted
Other Features
- Added a Horizontal Health Bar. Will convert it to Vertical Health Bar is a future update.
- Health UI and Damage Feedback Canvas has been separated.
- Damage Feedback Canvas is only enabled when the Player takes damage. Provides a significant performance boost.