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Oculus Rift Support and New Enemy!

Hey everyone! I'm not dead, development just takes a lot more time than I thought. Now that we are on version 4 or whatever now, here are the highlights!

Refactor and Enhancements

  • Created an Event System to handle both Vive and Oculus Touch Controllers
  • Adjusted the Lighting

New Features

  • Added Oculus Touch Controller Support
  • Added a Better Skybox (there are clouds in the sky!)

New Enemy: LASR1

  • Small
  • Quick
  • Sweeps a laser across the stage to attack
  • Low Health