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Version 0.9.0.2

This update implements the ability for units to push each other aside in order to improve unit pathfinding (the bane of this indie developer's existence). Additional quality of life changes were also implemented per player feedback

  • Pathfinding now allows units to push each other aside. This also improves the attack move command since units in the front no longer block units in the back from attacking
  • Units attempt to keep formation more strictly when pathfinding
  • Group selection now sorts based on unit priority
  • Added some more clarity text to Task 1 text (“Left-click unit to select” / “Right-click unit to issue move/collect command”)