It's a big one! Saves will be reset.
1) Added a new tutorial area that is outside the dungeon. Further work will be done on this
2) Major performance upgrades
3) Increased Unity version to 5.6.1
4) Levels will not load until all controllers are enabled to fix issues w/ item loading when controllers are disabled. More work to be done in the future.
5) Added a spirit that follows you around. This replaces the static invisible light that existed before. It'll bob, weave, and will act as a story teller in the future.
6) Decreased Goblin health across the board
7) Increased first bosses attack speed
8) Increased wand damage
9) Fixed up fireball visuals
10) Tweaked fog visuals
11) Stability fixes
12) Tweaked loading screen to reflect new controller requirements
13) At long last, truly fixed AI getting stuck.
Known issues:
1) The map is dorked up a bit
2) Using a potion can save in such a way that the next level, your used potion will magically reappear in your hand!
Big changes coming next:
1) Treasure chests
2) Hub World
3) Things to use coins on