Changes:
- Added new sound assets for electric/minigun/quake tower
- Added victory/defeat sounds
- Added map centeral
- Boosted arrow tower, will now select target by density
- Electric tower will now share energy based on time to fully charged
- Quake towers electric attack now attacks 7 targets instead of 6
Bug fixes:
- Fixed desync of spawns after wave 25-50 in single player and multiplayer
- Fixed alpha issues on text for locked campaign maps
- Fixed issue with support towers boost in multiplayer
- Fixed crash that could occur when going back in time, when support tower is boosted
- Fixed issue when trying to play one sound asset the same frame
- Fixed issue where music would loop for ever
- Fixed support tower not changing back particle effect, after boosted
- Fixed support tower related issue in multiplayer
- Fixed crash that could occur leaving mapeditor
- Fixed crash that occurred when a swarmball attacked the same frame that an electric spirit died
- Fixed issue where tower would get stuck in attack loop and do an attack every frame
- Fixed network sync issue that occurred when any tower was upgraded by 2 players
- Fixed upgrade / degrade forever loop
- Fixed issue where quake tower would get stuck in attack animation
- Fixed problem that would leave a stuck cutter blade in mid air