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Update 0.9.8

Changes:

  • Added new sound assets for electric/minigun/quake tower
  • Added victory/defeat sounds
  • Added map centeral
  • Boosted arrow tower, will now select target by density
  • Electric tower will now share energy based on time to fully charged
  • Quake towers electric attack now attacks 7 targets instead of 6

Bug fixes:

  • Fixed desync of spawns after wave 25-50 in single player and multiplayer
  • Fixed alpha issues on text for locked campaign maps
  • Fixed issue with support towers boost in multiplayer
  • Fixed crash that could occur when going back in time, when support tower is boosted
  • Fixed issue when trying to play one sound asset the same frame
  • Fixed issue where music would loop for ever
  • Fixed support tower not changing back particle effect, after boosted
  • Fixed support tower related issue in multiplayer
  • Fixed crash that could occur leaving mapeditor
  • Fixed crash that occurred when a swarmball attacked the same frame that an electric spirit died
  • Fixed issue where tower would get stuck in attack loop and do an attack every frame
  • Fixed network sync issue that occurred when any tower was upgraded by 2 players
  • Fixed upgrade / degrade forever loop
  • Fixed issue where quake tower would get stuck in attack animation
  • Fixed problem that would leave a stuck cutter blade in mid air