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Update 0.9.9

Changes:

  • Updated lobby menu
  • Added support for tower cost that equals or exceeds 1000
  • Added mouse icon
  • Added new map type circle, where you will lose the game if there is 50 enemies or more on the map
  • Added new custom map Endstation
  • Added point light effect to cutter blades elemental attack
  • Changed up the in game music
  • Changed units that has been marked as priority target, now will make towers attack them even when they have other targets
  • Max zoom out distance is now based on map size and a default value
  • Camera is now further away by default
  • Improved score screen in multiplayer
  • Added F1,F2,F3,F4 for changing game speed, 0.5, 1.0, 2.0, 3.0
  • Effects on NPC is now shown under the health bar

Bug fixes:

  • Now clients can't change game mode in multiplayer
  • Fixed a bug when going back in time would leave upgrades
  • Fixed kill/damage counter in multiplayer
  • Fixed rigidbody/softbody physic object was not created
  • Fixed issue where cutterblade with elemental damage would get bonus against forcefields
  • Fixed a bug where rotating the arrow tower could place the crossbow out of position
  • Fixed issue where support towers range would not be given to nearby towers
  • Fixed bug where second input option would not work
  • Top menu ingame now follows the same theme as the other ingame menus
  • You will no longer get achievements that was achieved by others in multiplayer
  • Fixed endcrystal not appearing after restarting a wave or map
  • Fixed crash that occurred during shutdown of the game
  • Fixed issue where disabled buttons text was not changed
  • Fixed crash that could happen when lobby admin pressed quit lobby
  • Reaper spawned skeleton will no longer backtrack when waypoint was between reaper and the spawn location.
  • Fixed crash during loading, that kept models from being loaded
  • Fixed crash that could occur during the loading of the victory/defeat screen