* Updated file sizes in game to be divisible by 4 allowing in-engine compression to reduce menu file sizes down from 5-20mb to 900k.
* Removed input mapping in favor of control scheme image due to some UI breaking from pressing LMB RMB or ESC while input mapping controls.
- News and updates
- Skull Ball Heroes
- Menu Optimizations and Load Times
Source: Steam Community (opens in a new tab)
