Made spikes not show up in the editor until you take a picture for the workshop or playtest your level, this makes the level editor much more performant as I couldn't afford to contantly render the spikes in there.
I also fixed the screenshot camera scaling extremely if you're not at a certain scale, dynamically scales with the player properly now making taking a picture of your level much nicer, although I still need to switch it to use both triggers or something so people don't accidentally take a picture in the first frame so that'll be done later!
o7 o/
