Sorry, the new gamemode isn’t ready yet!
My apologies for the radio silence the last few days, I got caught up managing things for the sale and setting stuff up for my company.
Here’s some fixes to tide you guys over while I finish it up!
Main game:
- Fixed bug related to playspace rotation and respawning not putting you on the right spot.
- Reduced holding both menu buttons to respawn from 5 seconds to 3 seconds.
- Rescaled length tags, this won’t apply to levels already on the workshop unless they’re re-submitted or updated, but it basically makes the lengths each of the tags describe more appropriate based on the time it took the person who made it to play through it.
- Made “show controllers” show Touch controllers if you’re on Rift+Touch with SteamVR.
- Various background changes to allow for Items in future updates.
- Fixed the next level not loading when all players have completed the map in multiplayer (I think..).
- Added “Downloading maps” prompt when joining a room with a map you do not have downloaded yet so people know to wait for a little while before quitting the game and thinking it’s broken.
- Made it save your progress in the built in levels every time you complete a level instead of only if you press Mainmenu.
Game development is hard. Things always take longer than expected.
Thanks for all of the love you folks have been sending my way, I can’t reply to all of it but I read all the things!
Expect more soo0o0oo0on.
